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8.2 | Collision Domains and Broadcast Domains | ||
| 8.2.3 | Segmentation |
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The history of how Ethernet handles
collisions and collision domains dates back to research at the
University of Hawaii in 1970. In its attempts to develop a wireless
communication system for the islands of Hawaii, university researchers
developed a protocol called Aloha. The Ethernet protocol is actually
based on the Aloha protocol.
One important skill for a networking
professional is the ability to recognize collision domains.
Layer 2 devices segment or divide
collision domains.
These smaller collision domains will
have fewer hosts and less traffic than the original domain.
Layer 3 devices, like Layer 2 devices, do not forward collisions. Because of this, the use of Layer 3 devices in a network has the effect of breaking up collision domains into smaller domains. Layer 3 devices perform more functions than just breaking up a collision domain. Layer 3 devices and their functions will be covered in more depth in the section on broadcast domains.
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